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Kult (role-playing game) : ウィキペディア英語版 | Kult (role-playing game)
''Kult'' is a contemporary horror role-playing game originally designed by Gunilla Jonsson and Michael Petersén, first published in Sweden by Äventyrsspel in 1991 that became Target Games.〔(Speltidningen.se ) 〕 The first English edition was published in 1993 by Metropolis Ltd.. The game is no longer published in either language, though copies can be purchased through secondary and specialized markets. Kult is notable for its philosophical and religious depth as well as for its mature and controversial content. ==Setting== The default backdrop of Kult is modern-day real-life larger cities; players taking the roles of contemporary multi-genre protagonists, such as private investigators and femme fatales, vigilantes and drug dealers, artists and journalists, or secret agents and mad scientists. 〔Kult, 1st edition, Book one (The Lie), pp 22〕 In the game, however, all this and the entire world we see, is an "illusion" held together by monotheistic belief which is unravelling to reveal a darker backdrop where nightmarish monsters lurk, called "reality" in the game. This illusion was created by the Demiurge to hold humanity prisoner and to prevent mankind from regaining the divinity it once had. In the absence of this Demiurge, sinister forces plot to keep us from realizing the truth, or even to plunge the world into an apocalyptic war to restore humanity's ignorance and blind faith in the divine order. 〔Kult, 1st edition, Book three (The Truth), pages 3-5〕
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